Version 0.3.2 released


  • Version 0.3.1 has been released with bug fixes:
    • Changelog:
      • Fixed a bug where slimes would damage themselves when throwing projectiles
      • Lautrec's Ring was not destroyed when switching accessories. This is a very rare ring dropped by the Rich Slime and is a Dark Soul's easter egg
      • Slimes had low bleed resistance, but this has been increased to make fights with axes more challenging
      • Equipment selection for accessories had a visual bug that has been fixed
      • Exit button was not working on title screen
      • Added a bit of padding to the title screen UI container
      • Added navigation controls HUD when reading books and notes
      • Added sound cue when switching favorite items
      • Ysaac dialogue sound was a bit low but has now been increased
      • Fixed a bug where if you died after opening a chest of coins, those coins would be added to the lost coins amount (this is the intended behavior) but the chest would be spawned again upon reviving at a bonfire, essentially allowing the player to die and farm chests endlessly

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