Version 0.6 is out!
Hello everyone! Version 0.6 is finally out, and there is quite a lot of new exciting things to unpack. I thought it best to showcase all the major updates in a video:
Some key-things to look forward in the new version:
- Lock on has been improved to handle multiple enemies more smoothly
- Ladders are much more fluid to climb now, and you can sprint while climbing
- You can now upgrade weapons. There are several ores scattered around the existing and the new maps;
- Two new maps: Snailcliff and Cecily Town. The latter is under construction still, but will serve as the main hub of the game;
- New weapon: the iron longsword, alongside the ranger armor set!
- Enemies can use the shield more efficiently to block your hits, but they can be guard broken if hit too many times while under their shield. This opens them up for an attack on your part!
- Parrying an enemy successfully now gives you a small window of time to counter-attack, which gives you some bonus attack power on that specific R1/R2;
- Enemies can parry you now as well, altough you won't get stunned (since Cacildes doesn't have a posture bar, only poise which is a hidden mechanic)
- Illusionary walls added! Find many secrets hidden in the environment
- Travelling between bonfires is now possible.
Additionaly, there are now more options in the Options menu:
And last, but not least, the game now tracks certain analytics events using Unity Analytics. You can opt out of this data tracking at the beginning of the game by clicking on the left-bottom button here:
Collecting game data is helpful to understand how players are progressing through the various areas of the game, and to understand if they are picking up on some hidden items and finding secret bosses and so on.
For the curious, this is the current list of game events being tracked for v0.6. Spoilers ahead!
- Player picked Iron Axe
- Player solved Thief Cavern minecart puzzle
- Player found iron armor set
- Player killed Lenny The Gold Digger
- Player killed Harold, The Haunted Cap
- Player killed the Obsidian SamuraI
- Player killed the Bear
- Player has completed the chicken quest via Petra
- Player read kings letter
- Player hit illusionary wall in Slepbone Cavern Beach
- Player has killed the Midnight Omen Boss
- Player has found Illusionary Wall in Midnight Omen cavern
- Player has freed Luzern
- Player has defeated Maerimond
- Player has activated blacksmith furnace in Snailcliff
That's everything for now! I hope this new version gets you playing for many hours. Enjoy!
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Cacildes Adventure
A light-hearted, challenging RPG about a boy on a quest to join the king's army.
Status | Released |
Author | André Fernandes |
Genre | Role Playing, Action, Adventure |
Tags | Action-Adventure, Action RPG, Coming Of Age, Meaningful Choices, Multiple Endings, Open World, Souls-like |
Languages | English, Portuguese (Portugal), Portuguese (Brazil) |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Major updates to combatMar 05, 2024
- New Bow Aiming SystemNov 24, 2023
- Introducing the ColiseumSep 19, 2023
- Version 0.8 is out, packed with features!Sep 11, 2023
- Official trailer out!Aug 07, 2023
- Version 0.7.1 out!Aug 01, 2023
- Version 0.7 out!Jul 20, 2023
- Full Game Available Now!Jun 20, 2023
- Game has gone gold!Jun 19, 2023
- The (planned) story, so far...May 02, 2023
Comments
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Looks awesome. Will try it out this weekend.
Thanks buddy. Enjoy :-)