I am just beginning to learn how to work with game engines and my dream is making a modern arcade beat'em up with a tight ragdoll physics. Your game looks a lot like what I have in mind. I hope you keep working on it and wish you success.
A downloadable game for Windows
Rigth now, it includes 2 levels made as prototypes:
- One Night In Tokyo, that has a very 80s feel to it;
- Above The Clouds, inspired in Mirror's Edge free run style.
You can't die in the game. Your character has 200 points of health, and if you reach 0, he just knocks out for 10 seconds and gets up afterwards.
Movement - W,A,S,D
Fight - SPACE BAR
Front Flip - Q
Toggle Walk/Run - SHIFT
More levels will be added with more characters, hopefully!
Since this is still a work in progress, I'd appreciate any tips or suggestions to make the mechanics more precise and interesting.
Feel free to hit me up on Twitter or my e-mail.